tag:blogger.com,1999:blog-38623904312669722552024-03-13T14:05:09.983-07:00K-BlackNoahBlackNoahhttp://www.blogger.com/profile/02714277610668411361noreply@blogger.comBlogger25125tag:blogger.com,1999:blog-3862390431266972255.post-71541977776325959442011-06-16T06:04:00.000-07:002011-06-16T07:59:33.124-07:00The King of Fighters XIII dumped!<div class="separator" style="clear: both; text-align: center;"><a href="http://2.bp.blogspot.com/-PWzasViSLHY/Tfn-qsdPCBI/AAAAAAAAAGc/A_Y00QJE9qc/s1600/kof13+consolerelease.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="227" src="http://2.bp.blogspot.com/-PWzasViSLHY/Tfn-qsdPCBI/AAAAAAAAAGc/A_Y00QJE9qc/s320/kof13+consolerelease.jpg" width="320" /></a></div>A few days ago some friend told me the game got dumped but i wasn't able to test it because my good computer is still in repairs.Some see it as a bad situation for Playmore...personally i see it as a good thing as i said a few posts ago.This means Playmore has some good pressure to deliver a good online (i care so much about this because this is the only way i can enjoy it, locally i have no one to play because of SSF4), and also i can jump right in the game when the console port comes out because i have plenty of time to practice on the hack.If the online is the same unplayable thing as in XII i will play the hack and buy the game used when is dirt cheap just not to support Playmore.Atlus hope you are listening.For those interested in the dump do a search on demonoid.me<br />
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</center>BlackNoahhttp://www.blogger.com/profile/02714277610668411361noreply@blogger.com0tag:blogger.com,1999:blog-3862390431266972255.post-70920543758812131082011-06-10T03:51:00.000-07:002011-06-10T04:00:04.148-07:00The early death of KOF XIII ?<a href="http://3.bp.blogspot.com/-oO_FY3QiqZs/TfH3BfVX2cI/AAAAAAAAAGY/bCkhyiT99XQ/s1600/KOF+2003.gif" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="http://3.bp.blogspot.com/-oO_FY3QiqZs/TfH3BfVX2cI/AAAAAAAAAGY/bCkhyiT99XQ/s1600/KOF+2003.gif" /></a>Gamespot has a small report about the early built of KOFX III they played at E3 and things aren't looking pretty.It seems that the online will be based on the post-patched version of KOF XII netcode.If that's really the case and Playmore will use the exact netcode this game is gonna be the last nail in the coffin for XIII.Personally i won't be preordering the game anymore and will wait for reviews about the online.I hope Atlus keeps an eye on things or i will be buying this game used for 20 $.<br />
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ps: Is it that hard to just use ggpo netcode Playmore?<br />
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You can read the Gamespot report here <a href="http://e3.gamespot.com/story/6318806/e3-2011-the-king-of-fighters-xiii-hands-on-preview-early-details">http://e3.gamespot.com/story/6318806/e3-2011-the-king-of-fighters-xiii-hands-on-preview-early-details</a>BlackNoahhttp://www.blogger.com/profile/02714277610668411361noreply@blogger.com0tag:blogger.com,1999:blog-3862390431266972255.post-25401328701177352572011-06-08T01:19:00.000-07:002011-06-08T04:49:20.108-07:00KOF XIII and things to come<div class="separator" style="clear: both; text-align: center;"><a href="http://1.bp.blogspot.com/-KgiBV3zaP0s/Te8vbTX-R2I/AAAAAAAAAGU/AKGaU0_e9oo/s1600/kofxiii+flyer.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="http://1.bp.blogspot.com/-KgiBV3zaP0s/Te8vbTX-R2I/AAAAAAAAAGU/AKGaU0_e9oo/s320/kofxiii+flyer.jpg" width="188" /></a></div>As you all know by now yesterday KOF XIII was listed on amazon and later on we had confirmation from both Atlus and Playmore that finally the game is being ported.While we still have almost 5..maybe 6 months to wait this is great news and the end of people going crazy and rumors flying left and right about KOF XIII not being ported and so on.The most important thing announced about the game is that it will have improved online which is a must in expanding the life of a game these days.I don't care that much about new teams and such but a good online because personally i don't have anyone here that i can play at a decent level ... so the only option i have to improve and have fun with this game is online.I hope Atlus listens and will not disappoint us with this aspect.If they cannot provide a good online they should at least go with ggpo netcode which is decent and 100% better that the online we had for XII.I am sure that a lot of people are willing to wait for reviews about the online before buying the game - if the online will suck a lot of them will wait for a price drop or buy it used.And keep in mind that most of the profits come from the casual gamers, gamers which listen to reviewers and put a very high price for the online.The game looks beautiful and has a lot of potential in sales but if not marketed right and delivering a poor online this will be another XII but this time at least playable, complete move sets and not a demo.I strongly hope Atlus and Playmore will market this game as it should and give us the rebirth we had been waiting for...for so long.<br />
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</div><div><iframe align="left" frameborder="0" marginheight="0" marginwidth="0" scrolling="no" src="http://rcm.amazon.com/e/cm?t=kblac-20&o=1&p=8&l=bpl&asins=B0054IN5RI&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr" style="align: left; height: 245px; padding-right: 10px; padding-top: 5px; width: 131px;"></iframe><iframe align="left" frameborder="0" marginheight="0" marginwidth="0" scrolling="no" src="http://rcm.amazon.com/e/cm?t=kblac-20&o=1&p=8&l=bpl&asins=B0054IN5AA&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr" style="align: left; height: 245px; padding-right: 10px; padding-top: 5px; width: 131px;"></iframe> <iframe align="left" frameborder="0" marginheight="0" marginwidth="0" scrolling="no" src="http://rcm.amazon.com/e/cm?t=kblac-20&o=1&p=8&l=bpl&asins=B0025UMW4A&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr" style="align: left; height: 245px; padding-right: 10px; padding-top: 5px; width: 131px;"></iframe><iframe align="left" frameborder="0" marginheight="0" marginwidth="0" scrolling="no" src="http://rcm.amazon.com/e/cm?t=kblac-20&o=1&p=8&l=bpl&asins=B000V7889C&fc1=000000&IS2=1&lt1=_blank&m=amazon&lc1=0000FF&bc1=000000&bg1=FFFFFF&f=ifr" style="align: left; height: 245px; padding-right: 10px; padding-top: 5px; width: 131px;"></iframe></div>BlackNoahhttp://www.blogger.com/profile/02714277610668411361noreply@blogger.com0tag:blogger.com,1999:blog-3862390431266972255.post-19328386530866136202011-06-07T02:09:00.000-07:002011-06-07T02:31:24.451-07:00KOF XIII hitting the ps3!!!!!<a href="http://1.bp.blogspot.com/-73cSMdsW9RA/Te3qxgSfGQI/AAAAAAAAAGQ/GLY9E2A6-2g/s1600/kofxiii.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="http://1.bp.blogspot.com/-73cSMdsW9RA/Te3qxgSfGQI/AAAAAAAAAGQ/GLY9E2A6-2g/s320/kofxiii.jpg" width="277" /></a>Just a quick news update and great news to many - KOF XIII is FINNALY HERE!!!!!!!!!!!!!<br />
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<a href="http://www.amazon.com/King-Fighters-XIII-Playstation-3/dp/B0054IN5AA">http://www.amazon.com/King-Fighters-XIII-Playstation-3/dp/B0054IN5AA</a><br />
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<div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Like i assumed atlus will be the publisher.For now it seems it will be released only for the ps3.</div><div><br />
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<a href="http://kof-uk.blogspot.com/2011/05/old-snk-goods-from-japan-pt4-gamest.html">http://kof-uk.blogspot.com/2011/05/old-snk-goods-from-japan-pt4-gamest.html</a><br />
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Coming up a bit later is my thoughts on the Arcade Mania book i got recentlyBlackNoahhttp://www.blogger.com/profile/02714277610668411361noreply@blogger.com0tag:blogger.com,1999:blog-3862390431266972255.post-73463664543984115612011-05-05T05:06:00.000-07:002011-05-05T08:25:16.327-07:00Blog Post<div class="separator" style="clear: both; text-align: center;"><a href="http://3.bp.blogspot.com/-pX-gspUZ5sI/TcKQgM7XPyI/AAAAAAAAAE4/mJfv6lrvrkk/s1600/SANY0079.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="360" src="http://3.bp.blogspot.com/-pX-gspUZ5sI/TcKQgM7XPyI/AAAAAAAAAE4/mJfv6lrvrkk/s640/SANY0079.JPG" width="640" /></a></div> <br />
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While i made this blog to promote some way or another the KOF series lately i pretty much took a break from playing the older titles and XII only left me with a bad taste in my mouth - great looking game but it feels so much as a beta - also i play other fighting games and time to time i will give my opinions on newer titles or games you might want to try out.Next up (while we wait for the KOF XIII announcement for consoles) i will post my impressions on the newer fighting games that came this year for the PS3 and about their guides (MVC3 and MK9) and a presentation of one of my favorite artbook :) Akira Club.In a few weeks (i think) i will receive an interesting book which i kept on forgetting to buy - Arcade Mania: The Turbo Charged World of Japan's Game Centers (written by Brian Ashcraft and Jean Snow) and i will make a short presentation and video of that too - the book mainly focuses on different arcade genres from crane games to shmps or how i like to call them maniac shooters :)) to fighting games in Japanese arcades - history and interviews from top players... from the reviews i saw so far it looks like an interesting read.Also I added a contact e-mail and if you have any KOF, SNK or other interesting stuff/news/tips regarding fighting games or even smups you would like to share feel free to drop a line@ <b>kblacknoah-at-yahoo-dot-com</b>. Take care<br />
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later edit: Arcade Mania just dropped in my mail (strange....usually books from amazon take 2-3 weeks to get here) so i guess this is the next review i'll be posting really soon :)BlackNoahhttp://www.blogger.com/profile/02714277610668411361noreply@blogger.com0tag:blogger.com,1999:blog-3862390431266972255.post-52346278292383214542011-05-02T09:15:00.000-07:002011-05-02T09:33:03.788-07:00The King Of Fighters - Perfect Art Collection (very quick look)<div class="separator" style="clear: both; text-align: center;"><a href="http://3.bp.blogspot.com/-zSIKFdY-59A/Tb7aDBXzJHI/AAAAAAAAAE0/EbkBtMPRwuA/s1600/KOF.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="252" src="http://3.bp.blogspot.com/-zSIKFdY-59A/Tb7aDBXzJHI/AAAAAAAAAE0/EbkBtMPRwuA/s640/KOF.jpg" width="640" /></a></div> <br />
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I got this a while ago but i was too lazy to actual write a review for it but today i'll take some time to talk a little about it.<br />
This mook is actually a history of the KOF series from 94 to 97 and for the most part it features character artwork/bio/history, concept art, intros and stages from the games along with an interview with someone at SNK and history for the teams (i think).There are quite a few pages of text but 99.9% of it is in Japanese.It's very interesting to get a look at the creating process and sketches especially because the creators gave a lot of personality to each character and it's funny to see how Billy Kane is a Sex Pistols fan and Kyo is actually wearing Dr Martens :).<br />
For the most part the original designers had some punk influences when designing the clothes and characters and i think all the characters(yes even Daimon!) are wearing Dr Martens or have at least one pair in their wardrobe :)) .<br />
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The book and pages are good quality and the overall size is pretty big .<br />
If you enjoy looking through sketches or you are just a kof collector this is a must buy also because it's fairly cheap and it's always nice to have a part of KOF history in your collection.You can also find this mook fairly easy scanned in .cbr form on google.I tried to film a quick look at the book but my filming skills suck ass and also i do not have a stand so..... just to get an idea about how the book actually looks like<br />
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<iframe allowfullscreen="" frameborder="0" height="390" src="http://www.youtube.com/embed/GycM8Z_MrSE" width="640"></iframe>BlackNoahhttp://www.blogger.com/profile/02714277610668411361noreply@blogger.com0tag:blogger.com,1999:blog-3862390431266972255.post-67771103717652039032011-05-02T05:47:00.000-07:002011-05-02T11:02:06.530-07:00KOF XIII TBA @ E3 2011?<a href="http://3.bp.blogspot.com/-I_3iBWGnA08/Tb6mkwbTwcI/AAAAAAAAAEo/N7V-MpRX0Q4/s1600/E3-Logo-Header.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="272" src="http://3.bp.blogspot.com/-I_3iBWGnA08/Tb6mkwbTwcI/AAAAAAAAAEo/N7V-MpRX0Q4/s320/E3-Logo-Header.jpg" width="320" /></a> After the Frionel interview i think everybody is waiting for the official announcement regarding the console release for XIII - which he hinted as "soon".While Playmore will not be the ones publishing the game the announcement will surely come from the actual publisher which i think will be Atlus or Ignition ...or maybe Sega(?).All three companies will be attending E3 this year and are marked as First Look Exhibitors on the official E3 site.As far as i remember KOF XII was also announced at E3 2009 and a launch trailer was posted 1 or 2 weeks in advance so i wouldn't be surprised if in the following weeks one for XIII will pop up on youtube :)BlackNoahhttp://www.blogger.com/profile/02714277610668411361noreply@blogger.com0tag:blogger.com,1999:blog-3862390431266972255.post-36383323635185011632011-04-24T06:12:00.000-07:002011-04-24T06:13:52.697-07:00Mashing FTW! (TOPANGA Cup)<a href="http://2.bp.blogspot.com/-cAQyiDY1GUs/TbQhdiknyXI/AAAAAAAAAEk/PypIlcQDLh4/s1600/fail2.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="232" src="http://2.bp.blogspot.com/-cAQyiDY1GUs/TbQhdiknyXI/AAAAAAAAAEk/PypIlcQDLh4/s320/fail2.jpg" width="320" /></a>Even if you are not a sf4 player it's a must watch just for the ending :)<br />
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<iframe title="YouTube video player" width="640" height="390" src="http://www.youtube.com/embed/BZbvUy8O6PQ" frameborder="0" allowfullscreen></iframe>BlackNoahhttp://www.blogger.com/profile/02714277610668411361noreply@blogger.com0tag:blogger.com,1999:blog-3862390431266972255.post-73447367190137258352011-04-18T13:28:00.000-07:002011-04-18T13:31:43.786-07:00Battle Fantasia hacked - KOF XIII next?<div class="separator" style="clear: both; text-align: center;"><a href="http://2.bp.blogspot.com/-E7VMjd7y0u0/TayaQf91B_I/AAAAAAAAAEc/l6lNfnybtbE/s1600/variation_typex2.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="101" src="http://2.bp.blogspot.com/-E7VMjd7y0u0/TayaQf91B_I/AAAAAAAAAEc/l6lNfnybtbE/s320/variation_typex2.jpg" width="320" /></a></div><div style="text-align: justify;">A new Taito Type X2 game has been dumped and hacked for pc.While the title hacked isnt't so popular Playmore can get screwed if KOF XIII gets dump before the release date.Many players will (finally) have access to it and might think twice before preordering untill they get confirmation that the net play is decent.If the netplay will be like XII KOF XIII will be just another failure in sales and most of us will be playing it on pc waiting for the price for the console version to drop for an eventual purchase.If it happens it will for sure put extra pressure on playmore to give us a good net code this time :) </div><br />
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Gunsmith @ Orochinagi has translated a recent interview with Frionel in which he gives some info about the upcoming console release of KOF XIII.It seems that Playmore will have an official announcement soon so keep an eye out :)<br />
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You can read the interview <a href="http://orochinagi.com/2011/04/xiii-release-date-ken-bogard-x-frionel-translation-in-english">here </a><br />
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Later edit: For various reasons Orochinagi took down the interview - here is a saved copy :)<br />
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"<span class="Apple-style-span" style="color: #4c4d4c; font-family: Arial, sans-serif; font-size: 14px;">KOF 13 was released last summer in Japan, where version 1.0 was at Tougeki, and then 1.1 was released to fix bugs. There weren’t any balance changes, just bug and infinite combo removal. There was a rumour that Raiden would be weaker in 1.1 but this was not the case. Now everyone is playing 1.1, even in the US. The question is, will it be released on console? For all the other KOFs it was announced quickly but for XIII, we heard nothing. The reason why we didn’t get an announcement is because today SNKP have a strategy of “all or nothing”. When they were working on XII, which wasn’t finished, they released it because there were commercial issues at stake with another game company resurrecting a huge fighting game saga (which I forget the name of </span><span class="Apple-style-span" style="color: #4c4d4c; font-family: Arial, sans-serif; font-size: 14px;"><img alt="" src="http://orochinagi.com/wp-includes/images/smilies/icon_razz.gif" style="-webkit-background-clip: padding-box; background-clip: padding-box; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; max-width: 640px;" /></span><span class="Apple-style-span" style="color: #4c4d4c; font-family: Arial, sans-serif; font-size: 14px;"> ).</span><br />
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<div style="text-align: justify;"><span class="Apple-style-span" style="font-family: Arial, sans-serif; font-size: 14px;"><br style="-webkit-background-clip: padding-box; background-clip: padding-box;" /><br style="-webkit-background-clip: padding-box; background-clip: padding-box;" /><span class="Apple-style-span" style="color: #4c4d4c;">KOF 12 was an extremely ambitious project by SNKP, where they decided to use 2D and offer a rich and interest fighting experience, while staying in traditional 2D with a quality of pixel art never seen before. And it’s a very risky proeject because of the cost of developing an animated frame by frame, pixel by pixel game. It is far more expensive than developing a 3D game, where you create models and just add textures. The challenge was simple: keep KOF in 2D but attract a new audience and a new youth which would lead to the “re-birth” of KOF.</span><br style="-webkit-background-clip: padding-box; background-clip: padding-box;" /><br style="-webkit-background-clip: padding-box; background-clip: padding-box;" /><br style="-webkit-background-clip: padding-box; background-clip: padding-box;" /><span class="Apple-style-span" style="color: #4c4d4c;">Today SNKPlaymore has a simple strategy. Their goal is not to replace SFIV or other big titles like that. They have their own niche market, and within that niche, their own niche of fans. They want to focus on these fighting games players; focus on the hardcore. In Japan, when you tell people you play KOF, you might as well tell them you’re mentally disturbed. SNKP want to keep that type of niche fanbase while attracting more of the mainstream without trying to dethrone SFIV because they know KOF just won’t appeal to that mass audience.</span><br style="-webkit-background-clip: padding-box; background-clip: padding-box;" /><br style="-webkit-background-clip: padding-box; background-clip: padding-box;" /><br style="-webkit-background-clip: padding-box; background-clip: padding-box;" /><span class="Apple-style-span" style="color: #4c4d4c;">The problem was that if Capcom released a new version of SFIV when XIII was released on console, SNK would be left headbutting the wall – SF wouldn’t give KOF a chance – Capcom is a marketing steamroller. There isn’t one fighting game that can rival SFIV in terms of sales. It’s just impossible. Everyone can take advantage of the sales of SFIV for the fighting scene in general but they can’t compete with it. So the plan for SNKP was to make sure the release of XIII didn’t coincide with any other fighting game release. Because of that, SNKP wouldn’t say anything at all before Capcom announced SFIVAE – which they have now done, so now it is safe for SNKP to announce XIII. I </span><span style="-webkit-background-clip: padding-box; background-clip: padding-box;"><span class="Apple-style-span" style="color: #444444;">believe</span></span><b style="-webkit-background-clip: padding-box; background-clip: padding-box; color: #285e72;"> </b><span class="Apple-style-span" style="color: #4c4d4c;">it will be released before the end of 2011. Anytime from Summer onwards. I </span><span style="-webkit-background-clip: padding-box; background-clip: padding-box;"><span class="Apple-style-span" style="color: #444444;">believe</span></span><b style="-webkit-background-clip: padding-box; background-clip: padding-box; color: #285e72;"> </b><span class="Apple-style-span" style="color: #4c4d4c;">it will contain extra features that are not present in the arcade and there will not be any balance changes. I </span><span style="-webkit-background-clip: padding-box; background-clip: padding-box;"><span class="Apple-style-span" style="color: #444444;">believe</span></span><b style="-webkit-background-clip: padding-box; background-clip: padding-box; color: #285e72;"> </b><span class="Apple-style-span" style="color: #4c4d4c;">there will be exclusive content such as characters, stages, music, things like that.</span><br style="-webkit-background-clip: padding-box; background-clip: padding-box;" /><br style="-webkit-background-clip: padding-box; background-clip: padding-box;" /><br style="-webkit-background-clip: padding-box; background-clip: padding-box;" /><span class="Apple-style-span" style="color: #4c4d4c;">And there is very good news regarding the netplay. For those who already played it in arcade, they know there is a ‘reduce lag’ option*. </span><span style="-webkit-background-clip: padding-box; background-clip: padding-box;"><span class="Apple-style-span" style="color: #444444;">I have heard this</span></span><b style="-webkit-background-clip: padding-box; background-clip: padding-box; color: #285e72;"> </b><span class="Apple-style-span" style="color: #4c4d4c;">will be present in the console version. The feedback from testers is that the lag input option is better than SFIV’s. SNKP understands that the game’s success may well depend on the netcode. So yes, KOF XIII is arrriving and official news will be coming very very soon, now that the threat of SFIV interfering has passed. At this time of year, nothing can get in the way, so keep checking the usual sites and you will get info.</span><br style="-webkit-background-clip: padding-box; background-clip: padding-box;" /><br style="-webkit-background-clip: padding-box; background-clip: padding-box;" /><br style="-webkit-background-clip: padding-box; background-clip: padding-box;" /><span class="Apple-style-span" style="color: #4c4d4c;">One last thing, I play KOF 13 in Paris Arcades and it seems the game is the most played there. Why? Because it is magic. It’s hard to define with words but SFIV players are jealous when they see us playing this game."</span></span></div><div><span class="Apple-style-span" style="color: #4c4d4c; font-family: Arial, sans-serif; font-size: 14px;"><br />
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<b>Darkstalkers Tribute</b><br />
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One of the best artbooks i saw in a long time! The main reason i say this is because almost 99% of the art found in the book is made by fans (for fans).Udon ran a contest and the best works ended up in a great volume - totally 2000 entries were submitted :)<br />
A lot of fans, from professional animators to independent artists from all over the world shaped a perfect darkstalker universe in the most diverse and sometimes just wacky stiles of painting/drawing even sculpture.The book is very colorfull, diverse and many times i just couldn't flip the page because of some very detailed artwork that got me hypnotized or made me laugh so hard i almost cried :))<br />
It's been almost 16 years since the debut of the series and the game still has a strong fan base ...too bad that the games are not so much played .. or at least not in europe or usa.I am very curious to see a rebirth of this series thoe i can't complain about their graphics or gameplay which stand out very well even for today's standars.<br />
All in all the book is great even if this is the first contact you have with the series, the only downpoint is that it comes with softcovers - but i heard that it was also released hardcover but in very limited quantities(what the hell?).All my artbooks are hardcover how they should be to protect the pages - i have no idea why they released it like this especially because it was suppose to be a 15 years anniversary of the series! - yeah i know i am a bit picky :)<br />
If i would have to rate it i would give it a +9 (-1 for the softcovers) stars out of 10.You can still find it on amazon at a decent price and i am sure you will be more than happy to have it in your collection.<br />
I don't have a good camera to take pictures of it or to make a small video but you can find a nice presentation here: <a href="http://www.youtube.com/watch?v=EDmzocMy5m0">http://www.youtube.com/watch?v=EDmzocMy5m0</a><br />
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I hope to post something soon about The King of Fighters Perfect Art Collection and maybe find a camera :)<br />
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<iframe allowfullscreen="" frameborder="0" height="390" src="http://www.youtube.com/embed/G2pmUxr_yBc?fs=1" width="480"></iframe>BlackNoahhttp://www.blogger.com/profile/02714277610668411361noreply@blogger.com0tag:blogger.com,1999:blog-3862390431266972255.post-82429626575385263242011-02-14T14:55:00.000-08:002011-02-14T15:14:06.264-08:00Arcana Heart 3 on PSN!<div class="separator" style="clear: both; text-align: center;"><a href="http://1.bp.blogspot.com/-vhdbCExFug4/TVmx9cVHpSI/AAAAAAAAAEA/WEmxxNmPmUQ/s1600/ah3.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="240" src="http://1.bp.blogspot.com/-vhdbCExFug4/TVmx9cVHpSI/AAAAAAAAAEA/WEmxxNmPmUQ/s320/ah3.jpg" width="320" /></a></div><div style="text-align: justify;"><span class="Apple-style-span" style="font-family: Tahoma, Calibri, Verdana, Geneva, sans-serif; font-size: 12px; line-height: 20px;">Aksys just announced that AH3 will be hitting the PS3 in North America this spring as a DLC title (better than nothing i guess).The game will feature all the options including Ranked Matches and of course good online play.You can check the press release <a href="http://www.aksysgames.com/2011/02/14/arcana-heart-3-is-coming-to-north-america/"><span class="Apple-style-span" style="color: #3d85c6;">here</span></a> .I wasn't crazy about any AH game but i will give this one a try especially that it won't cost me 100$+ to import it .. i guess it will be around 40 $ which is a great deal if you ask me. </span></div><span class="Apple-style-span" style="font-family: Tahoma, Calibri, Verdana, Geneva, sans-serif; font-size: 12px; line-height: 20px;"><br />
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<span class="Apple-style-span" style="font-family: Tahoma, Calibri, Verdana, Geneva, sans-serif; font-size: 12px; line-height: 20px;">No 360 version announced for north america yet so Xbox owners feel free to spam Aksys's <a href="http://www.aksysgames.com/forums/topic/1082"><span class="Apple-style-span" style="color: #3d85c6;">forums</span></a> :))</span><br />
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<iframe allowfullscreen="" frameborder="0" height="390" src="http://www.youtube.com/embed/gb4pPqvJEsI" title="YouTube video player" width="640"></iframe>BlackNoahhttp://www.blogger.com/profile/02714277610668411361noreply@blogger.com0tag:blogger.com,1999:blog-3862390431266972255.post-80405065863965545382011-02-14T08:11:00.000-08:002011-02-17T11:00:02.449-08:00Another Blog Post<span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"><a href="http://1.bp.blogspot.com/-eG4NjhgvyBM/TVlUYpdXTTI/AAAAAAAAAD4/fIN9F9Ik7w0/s1600/kofperfectartcollectionmook117.JPG" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img alt="" border="0" id="BLOGGER_PHOTO_ID_5573578796270308658" src="http://1.bp.blogspot.com/-eG4NjhgvyBM/TVlUYpdXTTI/AAAAAAAAAD4/fIN9F9Ik7w0/s320/kofperfectartcollectionmook117.JPG" style="cursor: hand; cursor: pointer; float: left; height: 213px; margin: 0 10px 10px 0; width: 320px;" /></a><span class="Apple-style-span"></span></span><br />
<div style="text-align: justify;"><span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"><span class="Apple-style-span"><span class="Apple-tab-span" style="white-space: pre;"> </span>A few days ago i finally received the Gamest MOOK VOL 117 (aka The King Of Fighters Perfect Art Collection) and it's exactly what i expected with great paper quality and great artwork and drafts from the creators (including some stages from 94 to 97).There is also some text including some history of the KOF series, teams and a interview (i think) but all the text is in japanese :(. Tomorrow for sure i will post my opinions about it and also the DarkStalkers Tribute artwork book from Udon.Again no news from playmore about any release date for KOF XIII and little by little it seems the arcade operators are taking the game out from the cabinets making room for the new Tekken and BlazBlue games.According to the professor at mmcafe forums you can get the game for about 1600 $ used from resellers.In other words the future of KOF seems more darker day by day...</span></span></div><br />
<div><div style="text-align: justify;"><span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"><span class="Apple-style-span"><span class="Apple-tab-span" style="white-space: pre;"> </span><span class="Apple-style-span">Some weeks ago i decided to give SSF4 a chance and tried the game out for the first time and it's not so bad with Viper and Rufus.Because i am used to rushdown style these characters fit me nice- also it feels like they were taken from an SNK game :)) and have good combos and mixups :).Online with Europe works great with minimal to no lag on the PS3 - the only thing that annoys me (besides playing a lot of ryu and ken players) is the excessive turtling and randomness in game play with a lot of players online but time to time i find good players which you can have fun not just footsies and "Track and Field"(aka running after your opponent like crazy ).I've been fooling around with BlazeBlue a bit trying to learn </span></span><span class="Apple-style-span">Arakune but it seems it might take a while until i can play him at least medium level.And soon i might pick up MVC 3 ... so far it had good reviews and online play seems to be more than decent.Little by little i started to move away from the old kof titles but not because they are inferior in gameplay to today's games but i need a break from them and untill XIII is released i'll probably spend most of my play time with MVC 3 and/or BB II when it hits the consoles....playmore - is it that hard to open your mouth and say something about the console port?..at least "It's in the works" or something!</span></span></div></div><div><span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"><span class="Apple-style-span">Tune in the next days for the review of the 2 artbooks :)</span><span class="Apple-style-span"> </span></span></div><div><span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"><br />
</span></div><div><u><span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"><iframe frameborder="0" height="390" src="http://www.youtube.com/embed/vo7YktcU3wo" title="YouTube video player" width="480"></iframe></span></u></div>BlackNoahhttp://www.blogger.com/profile/02714277610668411361noreply@blogger.com0tag:blogger.com,1999:blog-3862390431266972255.post-56009594782979168852011-01-28T12:56:00.000-08:002011-01-28T14:02:56.887-08:00Bored<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_yUJ8VjNmIC8/TUM5omuznZI/AAAAAAAAADU/QRahhoJAnQE/s1600/Clip.jpg"></a><span><span></span></span><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_yUJ8VjNmIC8/TUM2fLc9ToI/AAAAAAAAADM/teX0uAGWFT8/s1600/kof2esher-1.gif"><img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 160px; height: 152px;" src="http://3.bp.blogspot.com/_yUJ8VjNmIC8/TUM2fLc9ToI/AAAAAAAAADM/teX0uAGWFT8/s320/kof2esher-1.gif" border="0" alt="" id="BLOGGER_PHOTO_ID_5567353473638157954" /></a><br /><span class="Apple-tab-span" style="white-space:pre"> </span>Pffff..as you all know no news or anything about KOF XIII ..except that it's not gonna be at EVO this year.SOoooo with that out of the way i decided to just give up waiting for any news and/or scatter the internets for it.Fuck KOF XIII and fuck Playmore for now... oh yes...and fuck all your rehashes of 98 and 2002 sirs..I still don't know how they convinced Konami (i think) to publish those Final Versions ... i guess begging or something but one thing it's for sure - they will fail miserably! It's the same UM games!Just a little bit of hitbox and dammage modifications! Why do they do this is beyond my understanding.That being said i will end this rants here...<div><br /></div><div>In other news.. i got a new book from amazon - nothing new but i found out recently about this artbook for a game that gets lots of praise recently on a lot of forums - even asking Capcom for a new sequel ... a game that works great in ggpo!... but nobody plays it for some strange reason</div><div><br /></div><div><b>Darkstalkers</b> (aka Vampire Saviour) <b>Tribute - (and they say snk players are capcom haters! ...pfff)</b></div><div><br /></div><div>I will try to get some pictures or video tomorrow and post some toughts.</div><div><br /></div><div><span class="Apple-tab-span" style="white-space:pre"> </span>...and a book i wanted for so long, a piece of KOF history - <span class="Apple-style-span"><b>The King Of Fighters Perfect Art Collection (</b>featuring artwork, sketches from kof 94 to 97<b>)</b></span> but unfortunately i had to order it for Italy because the seller would not send it to Romania for some strange reason ... so in maybe a week it will get here and post my opinions about that too. </div>BlackNoahhttp://www.blogger.com/profile/02714277610668411361noreply@blogger.com0tag:blogger.com,1999:blog-3862390431266972255.post-68251872063168935542011-01-23T05:57:00.000-08:002011-01-23T09:21:36.754-08:00DreamCancel's KOF2002 GGPO Sparring Session<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_yUJ8VjNmIC8/TTw1YUyOwwI/AAAAAAAAACg/ZkDpb8vdpJE/s1600/kof-2002.jpg"><img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 240px;" src="http://2.bp.blogspot.com/_yUJ8VjNmIC8/TTw1YUyOwwI/AAAAAAAAACg/ZkDpb8vdpJE/s320/kof-2002.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5565381931535614722" /></a><br /><span class="Apple-tab-span" style="white-space:pre"> </span>Dreamcancel is running a <span class="Apple-style-span" style="font-family: verdana, sans-serif; font-size: small; -webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; "><span style="background-color: transparent; text-decoration: none; "><a href="http://dreamcancel.com/forum/index.php?topic=547.msg8998#msg8998" style="background-color: transparent; text-decoration: none; font-weight: bold; color: rgb(153, 0, 0); ">KOF2002 GGPO Sparring Session</a><b style="color: rgb(153, 0, 0); "> </b>on GGPO Sunday (<span class="Apple-style-span" style="-webkit-border-horizontal-spacing: 0px; -webkit-border-vertical-spacing: 0px; ">January 30</span>) between <b>12pm to 12 am</b> (<a href="http://wwp.greenwichmeantime.com/time-zone/usa/central-time/">Central Standard Time</a>).If you are down for some matches and a little bit of competition come and join us.Future events and streams are programmed in the near future so don't forget to visit time to time the forums and their homepage at <a href="http://dreamcancel.com/">www.dreamcancel.com</a> ! <b>We welcome both new and old victims...errrr players.</b></span></span><div><span class="Apple-style-span" style="font-family: verdana, sans-serif; font-size: small; -webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; "><span style="background-color: transparent; text-decoration: none; "><b><br /></b></span></span></div><div><span class="Apple-style-span" style="font-family: verdana, sans-serif; font-size: small; -webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; "><span style="background-color: transparent; text-decoration: none; "><b><a href="http://dreamcancel.com/forum/index.php?topic=547.0">http://dreamcancel.com/forum/index.php?topic=547.0</a></b></span></span></div>BlackNoahhttp://www.blogger.com/profile/02714277610668411361noreply@blogger.com0tag:blogger.com,1999:blog-3862390431266972255.post-21231109923600833092011-01-23T03:54:00.000-08:002011-01-23T04:03:44.838-08:00World Game Cup @ Cannes - 2011<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_yUJ8VjNmIC8/TTwX1hVmQXI/AAAAAAAAACY/C1X-K5ZQkCY/s1600/postergi.png"><img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 240px; height: 320px;" src="http://3.bp.blogspot.com/_yUJ8VjNmIC8/TTwX1hVmQXI/AAAAAAAAACY/C1X-K5ZQkCY/s320/postergi.png" border="0" alt="" id="BLOGGER_PHOTO_ID_5565349447772553586" /></a><br /><div><span class="Apple-tab-span" style="white-space:pre"> </span>Anyone interested into competitional fighting games should check out this year's WGC in Cannes between 25 to 27 th of February this year.More details, games, registration fees, accomodations and rules can be found at their website:</div><div><br /></div><a href="http://www.worldgamecup.com/">http://www.worldgamecup.com/</a><div><br /></div><div><span class="Apple-style-span" style="font-family: 'Lucida Grande', 'Trebuchet MS', Helvetica, Arial, sans-serif; color: rgb(50, 61, 79); font-size: 13px; line-height: 18px; -webkit-border-horizontal-spacing: 1px; -webkit-border-vertical-spacing: 1px; "><br /><br /><span style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; font-weight: bold; "><br /></span></span></div><div><span class="Apple-style-span" style="font-family: 'Lucida Grande', 'Trebuchet MS', Helvetica, Arial, sans-serif; color: rgb(50, 61, 79); font-size: 13px; line-height: 18px; -webkit-border-horizontal-spacing: 1px; -webkit-border-vertical-spacing: 1px; "><span style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; font-weight: bold; "><br /></span></span></div><div><span class="Apple-style-span" style="font-family: 'Lucida Grande', 'Trebuchet MS', Helvetica, Arial, sans-serif; color: rgb(50, 61, 79); font-size: 13px; line-height: 18px; -webkit-border-horizontal-spacing: 1px; -webkit-border-vertical-spacing: 1px; "><span style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; font-weight: bold; "><br /></span></span></div><div><span class="Apple-style-span" style="font-family: 'Lucida Grande', 'Trebuchet MS', Helvetica, Arial, sans-serif; color: rgb(50, 61, 79); font-size: 13px; line-height: 18px; -webkit-border-horizontal-spacing: 1px; -webkit-border-vertical-spacing: 1px; "><span style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; font-weight: bold; "><br /></span></span></div><div><span class="Apple-style-span" style="font-family: 'Lucida Grande', 'Trebuchet MS', Helvetica, Arial, sans-serif; color: rgb(50, 61, 79); font-size: 13px; line-height: 18px; -webkit-border-horizontal-spacing: 1px; -webkit-border-vertical-spacing: 1px; "><span style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; font-weight: bold; "><br /></span></span></div><div><span class="Apple-style-span" style="font-family: 'Lucida Grande', 'Trebuchet MS', Helvetica, Arial, sans-serif; color: rgb(50, 61, 79); font-size: 13px; line-height: 18px; -webkit-border-horizontal-spacing: 1px; -webkit-border-vertical-spacing: 1px; "><span style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; font-weight: bold; "><br /></span></span></div><div><span class="Apple-style-span" style="font-family: 'Lucida Grande', 'Trebuchet MS', Helvetica, Arial, sans-serif; color: rgb(50, 61, 79); font-size: 13px; line-height: 18px; -webkit-border-horizontal-spacing: 1px; -webkit-border-vertical-spacing: 1px; "><span style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; font-weight: bold; "><br /></span></span></div><div><span class="Apple-style-span" style="font-family: 'Lucida Grande', 'Trebuchet MS', Helvetica, Arial, sans-serif; color: rgb(50, 61, 79); font-size: 13px; line-height: 18px; -webkit-border-horizontal-spacing: 1px; -webkit-border-vertical-spacing: 1px; "><span style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; font-weight: bold; "><br /></span></span></div><div><span class="Apple-style-span" style="font-family: 'Lucida Grande', 'Trebuchet MS', Helvetica, Arial, sans-serif; color: rgb(50, 61, 79); font-size: 13px; line-height: 18px; -webkit-border-horizontal-spacing: 1px; -webkit-border-vertical-spacing: 1px; "><span style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; font-weight: bold; "><br /></span></span></div><div style="text-align: justify;"><span class="Apple-style-span" style="font-family: 'Lucida Grande', 'Trebuchet MS', Helvetica, Arial, sans-serif; color: rgb(50, 61, 79); line-height: 18px; -webkit-border-horizontal-spacing: 1px; -webkit-border-vertical-spacing: 1px; "><span style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; font-weight: bold; "><span class="Apple-style-span" style="font-weight: normal; "><span class="Apple-style-span"><span style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; font-weight: bold; ">The Official Games in Competition in the 2011 Edition:</span><br /></span></span></span></span></div><div style="text-align: justify;"><span class="Apple-style-span" style="font-family: 'Lucida Grande', 'Trebuchet MS', Helvetica, Arial, sans-serif; color: rgb(50, 61, 79); font-size: 13px; line-height: 18px; -webkit-border-horizontal-spacing: 1px; -webkit-border-vertical-spacing: 1px; "><span style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; font-weight: bold; "><br /></span></span></div><div><div style="text-align: justify;"><span class="Apple-style-span" style="font-family: 'Lucida Grande', 'Trebuchet MS', Helvetica, Arial, sans-serif; font-size: 13px; color: rgb(50, 61, 79); line-height: 18px; -webkit-border-horizontal-spacing: 1px; -webkit-border-vertical-spacing: 1px; "><span style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; font-weight: bold; ">CONSOLE TOURNAMENTS</span> </span></div><div style="text-align: justify; color: rgb(50, 61, 79); font-family: 'Lucida Grande', 'Trebuchet MS', Helvetica, Arial, sans-serif; font-size: 13px; line-height: 18px; -webkit-border-horizontal-spacing: 1px; -webkit-border-vertical-spacing: 1px; ">(Only on XBOX 360 systems)</div><div style="text-align: justify;"><span class="Apple-style-span"><span class="Apple-style-span" style="line-height: 18px; -webkit-border-horizontal-spacing: 1px; -webkit-border-vertical-spacing: 1px;"><br /></span></span></div><span class="Apple-style-span"><div style="text-align: justify;"><span class="Apple-style-span" style="line-height: 18px; -webkit-border-horizontal-spacing: 1px; -webkit-border-vertical-spacing: 1px; ">- Blazblue: Continuum Shift - Solo & Team 2vs2</span></div></span><span class="Apple-style-span"><div style="text-align: justify;"><span class="Apple-style-span" style="line-height: 18px; -webkit-border-horizontal-spacing: 1px; -webkit-border-vertical-spacing: 1px; ">- Marvel Vs Capcom 3: Fate of Two Worlds - Solo</span></div></span><span class="Apple-style-span"><div style="text-align: justify;"><span class="Apple-style-span" style="line-height: 18px; -webkit-border-horizontal-spacing: 1px; -webkit-border-vertical-spacing: 1px; ">- Soulcalibur IV - Solo, Team 3vs3</span></div></span><span class="Apple-style-span"><div style="text-align: justify;"><span class="Apple-style-span" style="line-height: 18px; -webkit-border-horizontal-spacing: 1px; -webkit-border-vertical-spacing: 1px; ">- Super Street Fighter IV - Solo, Team 3vs3 & Master Series</span></div></span><span class="Apple-style-span"><div style="text-align: justify;"><span class="Apple-style-span" style="line-height: 18px; -webkit-border-horizontal-spacing: 1px; -webkit-border-vertical-spacing: 1px; ">- Tekken 6 - Solo & Team 2vs2</span></div></span><div style="text-align: justify;"><br /></div><span style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; font-weight: bold; color: rgb(50, 61, 79); font-family: 'Lucida Grande', 'Trebuchet MS', Helvetica, Arial, sans-serif; font-size: 13px; line-height: 18px; -webkit-border-horizontal-spacing: 1px; -webkit-border-vertical-spacing: 1px; "><div style="text-align: justify;"><span class="Apple-style-span" style="color: rgb(0, 0, 0); font-family: Georgia, serif; font-weight: normal; line-height: normal; -webkit-border-horizontal-spacing: 0px; -webkit-border-vertical-spacing: 0px; font-size: 16px; "><span style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; font-weight: bold; color: rgb(50, 61, 79); font-family: 'Lucida Grande', 'Trebuchet MS', Helvetica, Arial, sans-serif; font-size: 13px; line-height: 18px; -webkit-border-horizontal-spacing: 1px; -webkit-border-vertical-spacing: 1px; ">ARCADE TOURNAMENTS</span><span class="Apple-style-span"><span class="Apple-style-span" style="line-height: 18px; -webkit-border-horizontal-spacing: 1px; -webkit-border-vertical-spacing: 1px;"> </span></span></span></div></span><div style="text-align: justify;"><br /></div><span class="Apple-style-span"><div style="text-align: justify;"><span class="Apple-style-span" style="line-height: 18px; -webkit-border-horizontal-spacing: 1px; -webkit-border-vertical-spacing: 1px; ">(Only on arcade cabinets, with our partners Versus Dojo & Games Spirit)</span></div></span><span class="Apple-style-span"><div style="text-align: justify;"><span class="Apple-style-span" style="line-height: 18px; -webkit-border-horizontal-spacing: 1px; -webkit-border-vertical-spacing: 1px; ">- Guilty Gear XX Accent Core - 2vs2</span></div></span><span class="Apple-style-span"><div style="text-align: justify;"><span class="Apple-style-span" style="line-height: 18px; -webkit-border-horizontal-spacing: 1px; -webkit-border-vertical-spacing: 1px; ">- Street Fighter III Third Strike - Solo (GOD OF FIGHT FINALS) & Team 2vs2</span></div></span><span class="Apple-style-span"><div style="text-align: justify;"><span class="Apple-style-span" style="line-height: 18px; -webkit-border-horizontal-spacing: 1px; -webkit-border-vertical-spacing: 1px; ">- Super Street Fighter 2X - Team 2vs2</span></div></span><span class="Apple-style-span"><div style="text-align: justify;"><span class="Apple-style-span" style="line-height: 18px; -webkit-border-horizontal-spacing: 1px; -webkit-border-vertical-spacing: 1px; ">- Super Super Street Fighter IV Arcade Edition - Team 3vs3 (TOUGEKI EUROPEAN SPOT)</span></div></span><span class="Apple-style-span"><div style="text-align: justify;"><span class="Apple-style-span" style="line-height: 18px; -webkit-border-horizontal-spacing: 1px; -webkit-border-vertical-spacing: 1px; ">- The King Of Fighters 2002 UM - Solo</span></div></span><span class="Apple-style-span"><div style="text-align: justify;"><span class="Apple-style-span" style="line-height: 18px; -webkit-border-horizontal-spacing: 1px; -webkit-border-vertical-spacing: 1px; ">- The King Of Fighters XIII - 2vs2</span></div></span><div style="text-align: justify;"><br /></div><span style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; font-weight: bold; color: rgb(50, 61, 79); font-family: 'Lucida Grande', 'Trebuchet MS', Helvetica, Arial, sans-serif; font-size: 13px; line-height: 18px; -webkit-border-horizontal-spacing: 1px; -webkit-border-vertical-spacing: 1px; "><div style="text-align: justify;"><br /></div></span></div>BlackNoahhttp://www.blogger.com/profile/02714277610668411361noreply@blogger.com0tag:blogger.com,1999:blog-3862390431266972255.post-29880121297138624792011-01-20T04:26:00.001-08:002011-01-20T07:34:23.953-08:00BOYCOTT PLAYMORE!!<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_yUJ8VjNmIC8/TTgx8SlR3mI/AAAAAAAAACQ/PXctsm23eSg/s1600/SNK_PLAYMORE.jpg"><img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 127px;" src="http://1.bp.blogspot.com/_yUJ8VjNmIC8/TTgx8SlR3mI/AAAAAAAAACQ/PXctsm23eSg/s320/SNK_PLAYMORE.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5564252251466358370" /></a><br /><span class="Apple-style-span"><span class="Apple-tab-span" style="white-space:pre"> </span>Recently there have been news regarding</span> <span class="Apple-style-span" style="font-size: 12px; line-height: 24px; "><span class="Apple-style-span">Masaaki Kukineo's departure from SNKP so it might influence/delay the console port for KOFXIII.Not only that but it seems that the new director wants to close down the game section and try to milk the old SNK titles and franchises for a quick buck.Here is my problem... SNK delivered some good and not so good titles but there was always an effort in bringing quality and something new esspecialy to the fighting genere.This assholes from playmore do shit and espect a profit from garbage ( notably KOF XII), compilations of old games or updated rereleases like the UM series.</span></span><div><span class="Apple-style-span" style="font-size: 12px; line-height: 24px; "><span class="Apple-style-span"><br /></span></span></div><div><span class="Apple-style-span" style="font-size: 12px; line-height: 24px; "><span class="Apple-style-span"><span class="Apple-tab-span" style="white-space:pre"> </span>I an growing tired of this fiasco!Kof 2002 um will soon have a Final version that making 3 reiterations of the same game! with very to little modifications mostly in damage and hitbox.This is bullshit!I always laughed when capcom was doing this shit with SF2 series but playmore..really do you think we are that stupid?SNK "educated" me as a consumer to ask for quality for my games.Not necesarly flashy graphics or other mombo jambo rehash of the same game.KOF series needs a new face over to be in line with the standards today and KOF XIII did from my point of view a great job with that...combining the old mechanics and adding new variety in the game ...but there is one big problem - it's only available in arcades and as we all know arcades are dead almost everywhere! </span></span></div><div><span class="Apple-style-span" style="font-size: 12px; line-height: 24px; "><span class="Apple-style-span"><span class="Apple-tab-span" style="white-space:pre"> </span>The last news we heard for the console port was last year when they announce it for the first Q of 2011..but after that no news or release day as of today(we deserve a console release ASAP after paying 60$ for a goddamn demo)! I was thinking that playmore are a bit confused because MVC3 and Mortal Kombat 9 are also games to be released in the 1st Q and because of the failed KOF XII the consumer will not pay full price for XIII ...which for the most part is true and i can understand this delay but playmore (i refuse from now on to ad SNK in front of you because you have demonstrated you are just a leech and not a succesor) is it that hard to announce a release date? oh wait...i don't think you have a publisher! who the hell will publish another kof game after XII!!! and most certainly not you because you don't have the money!! Personally i am thinking to bootleg 13 if a console port is not announced soon (which i doubt it will) and i advise everyone to stop supporting this leech and buy their games from now on from resellers or used copies.Boycott playmore if you don't want to buy the same games over and over again!</span></span></div>BlackNoahhttp://www.blogger.com/profile/02714277610668411361noreply@blogger.com0tag:blogger.com,1999:blog-3862390431266972255.post-2363283506532890792011-01-13T05:58:00.001-08:002011-01-13T10:27:44.953-08:00GGPO - Futuresky-TOP vs Futuresky-K<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_yUJ8VjNmIC8/TS8SSGMzQeI/AAAAAAAAACI/xPHrofsFC7Y/s1600/kof98.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 236px;" src="http://1.bp.blogspot.com/_yUJ8VjNmIC8/TS8SSGMzQeI/AAAAAAAAACI/xPHrofsFC7Y/s320/kof98.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5561684166937100770" /></a><br /><div><br /></div>Depending on my free time i will post some videos with some recordings i took from GGPO KOF 98 featuring Dakou, Chen Long, blademasters, AAA++., madkof(akuma) and others.If not i will upload them in .fr format (<b>can be played using ggpofba emulator</b>)<div><br /></div><div>here is a sample of what to expect:</div><div><br /></div><div>Futuresky-TOP (Dakou) vs Futuresky-K</div><div><br /></div><div>http://rapidshare.com/files/442370324/kof98dakou_VSdatou5.fr</div>BlackNoahhttp://www.blogger.com/profile/02714277610668411361noreply@blogger.com1tag:blogger.com,1999:blog-3862390431266972255.post-58288336749819061542011-01-13T03:08:00.000-08:002011-01-13T03:41:02.484-08:00Introduction to KOF - Part 1<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_yUJ8VjNmIC8/TS7h4IS0ANI/AAAAAAAAACA/sRd2ybUwZew/s1600/kofart.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 180px;" src="http://1.bp.blogspot.com/_yUJ8VjNmIC8/TS7h4IS0ANI/AAAAAAAAACA/sRd2ybUwZew/s320/kofart.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5561630944264454354" /></a><br /><p class="MsoNormal"><span class="Apple-style-span"><span class="Apple-tab-span" style="white-space:pre"><b><i> </i></b></span></span></p><p class="MsoNormal"><span class="Apple-style-span"><b style="font-style: italic; "><span class="Apple-tab-span" style="white-space:pre"></span></b><span class="Apple-tab-span" style="white-space: pre; font-weight: bold; font-style: italic; "> </span><span class="Apple-style-span">With KOF 13 hitting the console port soon I decided to write some basic info/pointers for training and learning general KOF mechanics and stile of play.I haven’t played 13 yet so all you see here generally applies most to kof 98 but also to 2002 and their UM versions. Also playing these versions will help you a lot in “learning” XIII.</span></span></p> <p class="MsoNormal"><span class="Apple-style-span"><b><i> </i></b></span></p> <p class="MsoNormal"><span class="Apple-style-span">Small note*</span></p> <p class="MsoNormal"><span class="Apple-style-span">! – It is very important to pick the type of controller that fits you best!I generally recommend an arcade stick like HRAP 3 or Madcatz TE stick (I use this one because it’s very big, heavy, easy to exchange parts and for the most part I have no problem pulling out moves and combos – in a word it is very reliable and accurate! ) but if you are a pad player the only pads that I played and felt ok were Logitech brand and the Sega Saturn (original pad).The SS pad can be moded but I haven’t tried that because I only have two and these are hard to find these days.</span></p> <p class="MsoNormal"><span class="Apple-style-span">If you are new to arcade sticks or if you go from pad to stick it will take about 1-2 weeks to accommodate…just be patient and practice a lot.</span></p> <p class="MsoNormal"><span class="Apple-style-span"><b><i> </i></b></span></p> <p class="MsoNormal"><span class="Apple-style-span">With that out of the way let’s begin:</span></p> <p class="MsoNormal"><o:p><span class="Apple-style-span"><b><i> </i></b></span></o:p></p> <p class="MsoNormal"><span class="Apple-style-span"><b>I - JUMPING MECHANICS</b></span></p> <p class="MsoNormal"><o:p><span class="Apple-style-span"><b><i> </i></b></span></o:p></p> <p class="MsoNormal"><span class="Apple-style-span">The jumps in kof are the most important and also the first thing you need to learn and control with ease. For someone playing other fighting games this might sound ridiculous but unlike other fighting games kof has 4 types of jumps. A very good tutorial on that can be found here: (yes I am lazy to explain all that written in detail)</span></p><p class="MsoNormal"><span class="Apple-style-span"><b><i><object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/r75Lz1Drp8g?fs=1&hl=en_US"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/r75Lz1Drp8g?fs=1&hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object></i></b></span></p> <p class="MsoNormal"><span class="Apple-style-span">The jumping mechanic helps the player have a lot of diversity in his gameplay and also it can provide a good means of attacking and strategy for aggressive rushdowns.</span></p> <p class="MsoNormal"><span class="Apple-style-span">For the most part abusing block in kof gets you nowhere unless you like being a punching bag (this game is not a rushdown fest and blocking in kof is like in<b style="font-style: italic; "> </b>other fighting games important but only if done right ..but we get to that soon ). </span></p> <p class="MsoNormal"><o:p><span class="Apple-style-span"><b><i> </i></b></span></o:p></p> <p class="MsoNormal"><span class="Apple-style-span"><b>II – AB, CD</b></span></p> <p class="MsoNormal"><o:p><span class="Apple-style-span"><b><i> </i></b></span></o:p></p><p class="MsoNormal"><span class="Apple-style-span"><o:p><span class="Apple-style-span"></span></o:p><span class="Apple-style-span" style="font-family: arial; ">A – low punch</span></span></p> <p class="MsoNormal"><span class="Apple-style-span">B – low kick</span></p> <p class="MsoNormal"><span class="Apple-style-span">C – Heavy Punch</span></p> <p class="MsoNormal"><span class="Apple-style-span">D – Heavy Kick</span></p> <p class="MsoNormal"><o:p><span class="Apple-style-span"><b><i> </i></b></span></o:p></p> <p class="MsoNormal"><span class="Apple-style-span">By pressing AB and holding left or right the character will roll in that direction. Why is rolling important to learn you might say… </span></p> <p class="MsoNormal"><span class="Apple-style-span">With AB you can escape from a lot of hard situations and also gives more freedom to the player.</span></p><p class="MsoNormal"><span class="Apple-style-span"></span>You can roll to escape special moves (including fireballs) , DMs (desperation moves/aka super moves), combos and in tense situations you can avoid tacking chip damage.</p> <p class="MsoNormal"><o:p><span class="Apple-style-span"><b><i> </i></b></span></o:p></p> <p class="MsoNormal"><span class="Apple-style-span"><b>Warnings<i>:</i></b></span></p> <p class="MsoNormal"><span class="Apple-style-span"><b>! With AB you can’t escape from command grabs!</b></span></p><p class="MsoNormal"><span class="Apple-style-span"><b><span class="Apple-style-span"></span><span class="Apple-style-span" style="font-family: arial; font-size: small; ">!Do not roll from far away because you can be easily punished!</span></b></span></p><p class="MsoNormal"><span class="Apple-style-span"><b><span class="Apple-style-span" style="font-family: arial; font-size: small; "></span><span class="Apple-style-span" style="font-family: arial; font-size: small; ">!Do not use AB too often because you can be predictable!</span></b></span></p> <p class="MsoNormal"><span class="Apple-style-span"><b>!Use it right!</b></span></p> <p class="MsoNormal"><span class="Apple-style-span"><b><i><br /></i></b></span></p><p class="MsoNormal"><span class="Apple-style-span">A lot of players use AB how you are NOT suppose to use it .. .so here is some tips on how to use rolling in your gameplay:</span></p> <p class="MsoNormal"><span class="Apple-style-span"><o:p><span class="Apple-style-span"> </span></o:p><span class="Apple-style-span" style="font-family: arial; ">! Usually when a player attacks and lands the first hit he will do either a special move, or continue with a combo – even if the first hit is blocked! (you can observe this while playing).If he does that often you can punish that with AB :)</span></span></p> <p class="MsoNormal"><span class="Apple-style-span"><span class="Apple-tab-span" style="white-space: pre; font-style: italic; font-weight: bold; "> </span>Just block the first hit and quickly hold forward and press AB. Before you know it you will be behind him ready to punish! – this “fast” AB takes 1 DM point (while attacking and taking hits you gather energy for performing a DM…so be sure to have at least 1 before attempting to do this)</span></p> <p class="MsoNormal"><span class="Apple-style-span"><o:p><span class="Apple-style-span"> </span></o:p><span class="Apple-style-span" style="font-family: arial; font-size: small; ">!<b>If someone makes a random DM block the first hit and like in the previous case hold forward and AB. Depending on the DM sometimes is best to just block it but if the DM consists of numerous hits it’s better to use AB to escape taking any kind of damage (this is very good strategy when you are very low on heath and the other players goes for chip damage) !</b></span></span></p> <p class="MsoNormal"><o:p><span class="Apple-style-span"><b><i> </i></b></span></o:p></p> <p class="MsoNormal"><span class="Apple-style-span">CD – if done on ground it will knock down the opponent.(Also it can be done while jumping)</span></p> <p class="MsoNormal"><span class="Apple-style-span"><o:p><span class="Apple-style-span"> </span></o:p><span class="Apple-style-span" style="font-family: arial; ">it best to use for:</span></span></p> <p class="MsoNormal"><o:p style="font-weight: bold; font-style: italic; "><span class="Apple-style-span"> <span class="Apple-tab-span" style="white-space:pre"> </span></span></o:p><span class="Apple-style-span"><span class="Apple-style-span">-</span><span style="font: normal normal normal 7pt/normal 'Times New Roman'; font-weight: bold; font-style: italic; font-size: small; "> </span><span class="Apple-style-span"> mind games (press CD and quickly do a move.)</span></span></p> <p class="MsoNormal" style="margin-left:36.0pt"><span class="Apple-style-span"><b><o:p><span class="Apple-style-span"> </span></o:p><span class="Apple-style-span" style="font-size: small; ">examples for kof 98:</span></b></span></p> <p class="MsoNormal" style="margin-left:36.0pt"><span class="Apple-style-span"><st1:place st="on">Clark</st1:place> : CD + qcf + A or C</span></p> <p class="MsoNormal" style="margin-left:36.0pt"><span class="Apple-style-span">Vice : CD + hcf + B</span></p> <p class="MsoNormal" style="margin-left:36.0pt"><span class="Apple-style-span">Iori: CD+ f,d,f + B or D</span></p> <p class="MsoNormal" style="margin-left:36.0pt"><o:p><span class="Apple-style-span"><b><i> </i></b></span></o:p></p> <p class="MsoNormal" style="margin-left:36.0pt"><span class="Apple-style-span">Etc….</span></p><p class="MsoNormal" style="margin-left:36.0pt"><span class="Apple-style-span" style="font-family: arial; font-size: small; "><b><i><br /></i></b></span></p><p class="MsoNormal" style="margin-left:36.0pt"><span class="Apple-style-span" style="font-family: arial; "><i style="font-weight: bold; font-size: small; ">-</i><span style="font: normal normal normal 7pt/normal 'Times New Roman'; font-style: italic; font-weight: bold; font-size: small; "> </span><span class="Apple-style-span"> escaping a rushdown and get “some space”. When the other player hits just block and press C+D.</span></span></p> <p class="MsoNormal"><o:p><span class="Apple-style-span"><b><i> </i></b></span></o:p></p> <p class="MsoNormal"><span class="Apple-style-span"><b>Warning/Tip! If someone is low on energy he will use CD more often. To counter CD you can ..depending on character. Do a normal hit (or) CD and quickly to a special move or DM.</b></span></p> <p class="MsoNormal"><span class="Apple-style-span"><o:p><span class="Apple-style-span"> </span></o:p><span class="Apple-style-span" style="font-family: arial; ">Examples for kof 98 ..some might work in 2002 but right now I am not in the mood to check them out for each game..you lazy bastard =))</span></span></p> <p class="MsoNormal"><span class="Apple-style-span" style="font-family: arial; ">Normal Yashiro : Attack with CD and quickly do f,d,f + A</span></p> <p class="MsoNormal"><span class="Apple-style-span">Mai – do a hit and quickly DM (Qcb, Hcf + B ) ..this might not work on all characters…I am not sure</span></p> <p class="MsoNormal"><span class="Apple-style-span">Iori – CD + f,d,f + B (can be continued with qcb + A or B x 3)</span></p> <p class="MsoNormal"><o:p><span class="Apple-style-span"><b><i> </i></b></span></o:p></p> <p class="MsoNormal"><span class="Apple-style-span">In all of this cases if the other player does CD after your first hit it will get punished. Also this works the other way around.. if you do CD after the first hit you will be punished =))</span></p> <p class="MsoNormal"><o:p style="font-weight: bold; font-style: italic; "><span class="Apple-style-span"> <span class="Apple-tab-span" style="white-space:pre"> </span></span></o:p><span class="Apple-style-span" style="font-family: arial; ">Experiment this in practice mode (put your opponent to counter) and see what works with each character best! You will have to do a lot of practice to learn this game at a decent level so stop reading now if you don’t have time for this or if you feel discouraged.</span></p> <p class="MsoNormal"><span class="Apple-style-span"><o:p><span class="Apple-style-span"> </span></o:p><span class="Apple-style-span" style="font-family: arial; ">Also it is very important to play more against another human opponent than spending too much time in practice mode or watching match videos. Experiment a lot in practice mode and during matches. Try to be diverse and learn the game mechanics.</span></span></p> <p class="MsoNormal"><span class="Apple-style-span"><span class="Apple-tab-span" style="white-space: pre; font-weight: bold; font-style: italic; "> </span>If you do all that, little by little you will see improvements in your gameplay and strategies. Patience, determination and finding good opponents is the key in learning this game. Try to find decent opponents and remember that for now it’s not important to win but to learn the game! Before you learn to win you must learn to loose =)) ….and you will loose a lot!</span></p> <p class="MsoNormal"><o:p><span class="Apple-style-span"><b><i> </i></b></span></o:p></p><p class="MsoNormal"><span class="Apple-style-span"><o:p><span class="Apple-style-span"></span></o:p><span class="Apple-style-span" style="font-family: arial; ">End of part 1 (if there are other aspects that I missed, or if you have any questions leave a comment and I will cover them in a future article)</span></span></p> <p class="MsoNormal"><o:p style="font-weight: bold; font-style: italic; "><span class="Apple-style-span"> <span class="Apple-tab-span" style="white-space:pre"> </span></span></o:p><span class="Apple-style-span" style="font-family: arial; ">This is not a word by word strategy guide or manual for kof. Just some thoughts that a new or beginner player should keep in mind while learning kof!I try to make this series easy to read (and to understand) and practical.If you have any suggestions i am ready to listen.</span></p> <p class="MsoNormal"><span class="Apple-style-span"><br /></span></p>BlackNoahhttp://www.blogger.com/profile/02714277610668411361noreply@blogger.com2tag:blogger.com,1999:blog-3862390431266972255.post-78993551074852410412010-12-13T14:50:00.000-08:002010-12-13T14:54:42.803-08:00Top 10 Arcadia Magazine for January<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_yUJ8VjNmIC8/TQajk2vNsMI/AAAAAAAAABs/xa7k8Da3t9s/s1600/arcadia%2Bjanuary.JPG"><img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 240px; height: 320px;" src="http://1.bp.blogspot.com/_yUJ8VjNmIC8/TQajk2vNsMI/AAAAAAAAABs/xa7k8Da3t9s/s320/arcadia%2Bjanuary.JPG" border="0" alt="" id="BLOGGER_PHOTO_ID_5550303444344877250" /></a>Top 10 Arcadia for January.You can take a quick look at Arcadia's january edition at <a href="http://kof-uk.blogspot.com/2010/12/arcadia-magazine-jan-2011-quick-look.html">http://kof-uk.blogspot.com/2010/12/arcadia-magazine-jan-2011-quick-look.html</a>BlackNoahhttp://www.blogger.com/profile/02714277610668411361noreply@blogger.com0tag:blogger.com,1999:blog-3862390431266972255.post-8468252092616130912010-12-10T06:21:00.000-08:002010-12-10T06:29:59.990-08:00Top 10 Arcadia Magazine for december<div><span class="Apple-style-span" >You can take a peek at the Arcadia december edition at</span><span class="Apple-style-span" > </span><a href="http://kof-uk.blogspot.com/2010/11/arcadia-magazine-dec-2010-quick-look.html" style="font-family: arial; ">http://kof-uk.blogspot.com/2010/11/arcadia-magazine-dec-2010-quick-look.html</a></div><div><br /></div><div><img src="http://4.bp.blogspot.com/_yUJ8VjNmIC8/TQI3tHCrogI/AAAAAAAAABc/sfsEZ-8Nt7k/s320/top10%2Bdec.JPG" style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 240px; height: 320px;" border="0" alt="" id="BLOGGER_PHOTO_ID_5549058938997809666" /></div>BlackNoahhttp://www.blogger.com/profile/02714277610668411361noreply@blogger.com0tag:blogger.com,1999:blog-3862390431266972255.post-53894158720478634582010-12-10T03:24:00.001-08:002010-12-10T07:45:21.498-08:00My 2 cents about the fighting game scene - Never Ending discussion part1<div style="text-align: justify;"><span class="Apple-style-span"><br /></span></div><div style="text-align: justify;"><span class="Apple-style-span"><span class="Apple-tab-span" style="white-space:pre"> </span>This project comes as a response to a series of videos DarkGeese posted on his channel; the topic put forward being (the lack of) diversity in the western fighting scene community.<br /><center><br /><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/mLfUfmXJiBM?fs=1&hl=en_US"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/mLfUfmXJiBM?fs=1&hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object><br /></center><br /></span></div><div style="text-align: justify;"><span class="Apple-style-span"><span class="Apple-tab-span" style="white-space:pre"> </span>When one refers today to the fighting scene in Europe and USA speaks about street fighter 4 and how this game revived this "forgotten?" genre.As i might be in (a very small) part ok with this statement what really happened for the most part is that street fighter launched a(nother) succesfull title for western consumers and started a trend.99.9% when someone mentions tournaments or comments about the so called scene, speaks about street fighter 4.99.9 % of interviews and scene reports are about sf4.This is bulshit! and it s getting fucking annoying.Just for a second try to get out of this propaganda and think for 2 minutes... from all the titles available everybody plays only sf4?</span></div><div style="text-align: justify;"><span class="Apple-style-span"><br /></span></div><div style="text-align: justify;"><span class="Apple-style-span"><span class="Apple-tab-span" style="white-space:pre"> </span>And of course this propaganda and monopoly over other fighting games and communities have created an army of fanboys dissing and pissing left and right.Nobody cares about anything if it s not street fighter or capcom related.</span></div><div style="text-align: justify;"><span class="Apple-style-span">Moving on... Another topic in the sf4 comunity is "BEATING JAPAN!" at sf4.This might be news but NOBODY CARES IN JAPAN FOR SF4 AS SOME OF YOU WANT TO BELIVE!, and not just that but the Japan fighting scene is diverse and all competitive games have their own dedicated players.. which time to time switch to other games (a very good example is Kyabetsu and Oogosho - KOF TEAM taking the sf4 SBO in 2009 ...and they are mainly kof players).<br /><center><br /><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/oHms9qpMktc?fs=1&hl=en_US"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/oHms9qpMktc?fs=1&hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object><br /></center><br /></span></div><div style="text-align: justify;"><span class="Apple-style-span"><br /></span></div><div style="text-align: justify;"><span class="Apple-style-span"><br /></span></div><div style="text-align: justify;"><span class="Apple-style-span"><br /></span></div><div style="text-align: justify;"><span class="Apple-style-span"><span class="Apple-tab-span" style="white-space:pre"> </span>KOF, Guilty Gear, Blaz blue, Melty Blood, Arcana Heart...and the list goes on and other complex games develop skill and execution for 2d fighting games.For a player of these games comes very easy swithing to other games...for a sf4 player on the other hand is a hard transition.</span></div><div style="text-align: justify;"><span class="Apple-style-span"><span class="Apple-tab-span" style="white-space:pre"> </span>Some people might arrgue that i have someting with sf players or with sf games...which i am sorry to dissapoint but it's not the case.I respect all players but right now a large group starting </span><span class="Apple-style-span" style="font-family: arial; font-size: medium; ">from promoters, tournament organizers, to players have crossed a line and it's totally ridiculous what they are suggesting and how aggressive they are.</span></div><div style="text-align: justify;"><span class="Apple-style-span"><span class="Apple-tab-span" style="white-space:pre"> </span>While watching a mixed turney it s impossible not to hear some comentators or people in the chat room talking shit and dissing the other games."We are the best we are the scene" ... from my point of view you sirs are shit.This doesn't help at all the fighting scene, it just starts conflict and sooner or later sf4 will fade away like any trend and you will look like ridiculous clowns.The only thing that keeps this trend alive is mostly the advertising.</span></div><div style="text-align: justify;"><span class="Apple-style-span"><span class="Apple-style-span"> This game is not about the players, it s about fanboys and groupies.Wake up and make it about </span>the players and don't let others cash in on your stupidity.</span></div><div style="text-align: justify;"><span class="Apple-style-span"><span class="Apple-tab-span" style="white-space: pre; "> </span>I don't want to start or be a part of a sf hating trend.After sf4 is gone the fighting scene will surely still exist.Sf4 is not a pillar it's just a brick.</span></div><div style="text-align: justify;"><span class="Apple-style-span"><br /></span></div><div style="text-align: justify;"><span class="Apple-style-span"><span class="Apple-tab-span" style="white-space:pre"> </span>This is just a bit of ranting and criticism hoping that at least some people will take it into consideration.</span></div><div style="text-align: justify;"><span class="Apple-style-span"><span class="Apple-tab-span" style="white-space:pre"> </span>Respect the others and you will be respected!</span></div><div style="text-align: justify;"><span class="Apple-style-span">Shutouts to all players standing up for their scene and being who they are!</span></div><div style="text-align: justify;"><br /></div>BlackNoahhttp://www.blogger.com/profile/02714277610668411361noreply@blogger.com0tag:blogger.com,1999:blog-3862390431266972255.post-66279359839578666042010-12-09T08:49:00.000-08:002011-05-05T05:41:12.461-07:00Contact<a href="http://4.bp.blogspot.com/_yUJ8VjNmIC8/TQELFm1ibbI/AAAAAAAAABM/fz6pxGO9YWI/s1600/kof95-rugal.png" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img alt="" border="0" id="BLOGGER_PHOTO_ID_5548728406849514930" src="http://4.bp.blogspot.com/_yUJ8VjNmIC8/TQELFm1ibbI/AAAAAAAAABM/fz6pxGO9YWI/s320/kof95-rugal.png" style="display: block; height: 102px; margin-bottom: 10px; margin-left: auto; margin-right: auto; margin-top: 0px; text-align: center; width: 320px;" /></a><span class="Apple-style-span"><span class="Apple-style-span" style="line-height: 16px;">If you have any news/tips/articles/death threats you would like to share drop a line at</span></span><br />
<span class="Apple-style-span"><span class="Apple-style-span" style="line-height: 16px;"><br />
</span></span><br />
<span class="Apple-style-span"><span class="Apple-style-span" style="line-height: 16px;">kblacknoah-at-yahoo-dot-com</span></span>BlackNoahhttp://www.blogger.com/profile/02714277610668411361noreply@blogger.com0