With KOF 13 hitting the console port soon I decided to write some basic info/pointers for training and learning general KOF mechanics and stile of play.I haven’t played 13 yet so all you see here generally applies most to kof 98 but also to 2002 and their UM versions. Also playing these versions will help you a lot in “learning” XIII.
Small note*
! – It is very important to pick the type of controller that fits you best!I generally recommend an arcade stick like HRAP 3 or Madcatz TE stick (I use this one because it’s very big, heavy, easy to exchange parts and for the most part I have no problem pulling out moves and combos – in a word it is very reliable and accurate! ) but if you are a pad player the only pads that I played and felt ok were Logitech brand and the Sega Saturn (original pad).The SS pad can be moded but I haven’t tried that because I only have two and these are hard to find these days.
If you are new to arcade sticks or if you go from pad to stick it will take about 1-2 weeks to accommodate…just be patient and practice a lot.
With that out of the way let’s begin:
I - JUMPING MECHANICS
The jumps in kof are the most important and also the first thing you need to learn and control with ease. For someone playing other fighting games this might sound ridiculous but unlike other fighting games kof has 4 types of jumps. A very good tutorial on that can be found here: (yes I am lazy to explain all that written in detail)
The jumping mechanic helps the player have a lot of diversity in his gameplay and also it can provide a good means of attacking and strategy for aggressive rushdowns.
For the most part abusing block in kof gets you nowhere unless you like being a punching bag (this game is not a rushdown fest and blocking in kof is like in other fighting games important but only if done right ..but we get to that soon ).
II – AB, CD
B – low kick
C – Heavy Punch
D – Heavy Kick
By pressing AB and holding left or right the character will roll in that direction. Why is rolling important to learn you might say…
With AB you can escape from a lot of hard situations and also gives more freedom to the player.
You can roll to escape special moves (including fireballs) , DMs (desperation moves/aka super moves), combos and in tense situations you can avoid tacking chip damage.
Warnings:
! With AB you can’t escape from command grabs!
!Do not roll from far away because you can be easily punished!
!Do not use AB too often because you can be predictable!
!Use it right!
A lot of players use AB how you are NOT suppose to use it .. .so here is some tips on how to use rolling in your gameplay:
Just block the first hit and quickly hold forward and press AB. Before you know it you will be behind him ready to punish! – this “fast” AB takes 1 DM point (while attacking and taking hits you gather energy for performing a DM…so be sure to have at least 1 before attempting to do this)
CD – if done on ground it will knock down the opponent.(Also it can be done while jumping)
Vice : CD + hcf + B
Iori: CD+ f,d,f + B or D
Etc….
- escaping a rushdown and get “some space”. When the other player hits just block and press C+D.
Warning/Tip! If someone is low on energy he will use CD more often. To counter CD you can ..depending on character. Do a normal hit (or) CD and quickly to a special move or DM.
Normal Yashiro : Attack with CD and quickly do f,d,f + A
Mai – do a hit and quickly DM (Qcb, Hcf + B ) ..this might not work on all characters…I am not sure
Iori – CD + f,d,f + B (can be continued with qcb + A or B x 3)
In all of this cases if the other player does CD after your first hit it will get punished. Also this works the other way around.. if you do CD after the first hit you will be punished =))
If you do all that, little by little you will see improvements in your gameplay and strategies. Patience, determination and finding good opponents is the key in learning this game. Try to find decent opponents and remember that for now it’s not important to win but to learn the game! Before you learn to win you must learn to loose =)) ….and you will loose a lot!
2 comments:
Incredible Blog, Congrats man!
Helps a lot for some tricks that I was looking for avoid and conter attack.
Thanks pal! ^^
How to find frame trap to score counter hits in kof98?
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